A wacky single player fps where you throw random “weapons” at infinite waves of colorful enemies who are all out to get you.

My best was wave 15 by the way 🙂


  • Player has ordinary movement, throw, melee, sprint controls.

  • Includes 18 weapons with varying damage, handling, etc.
  • Some weapons explode and some can stick to surfaces.
  • Enemies have basic AI that chases and attacks player, they can also be stunned.
  • Higher waves result in increased enemies, damage, and speed.
  • Sweet looking title screen and death transition.
  • Created animations for enemy (THEY HAVE LEGS NOW!)

One of my first projects which focused on developing many core FPS mechanics in an original game.