Improving where I can with game design, modelling, animating, and texturing. I started learning substance painter, and it’s looking like a really good pipeline for content creation. It’s the difference between my old models and what’s to come. Adding on to good news, my first asset has been accepted on the Unity Store. I’m wondering whether I should work on a multiplayer game, or produce some assets. Anyways it’s 3am and I’m mega hungry.

I’ve been busy.