A massive project I’m passionate about, currently broken down into smaller pieces to prototype. The direction I want to take this is: Procedurally generated, open world, survival, multiplayer, tank simulator. It will be a long time before I have all of the pieces in place to lift this off the ground. Right now, I’m waiting for Unity to roll out their ECS design, which will replace the current threading implementation I have.

Project TypeConceptProject StatusPrototype CompletedYear2018